ARCHITECTURE DELTA · REVISION-PINNED INPUTS
Game Loop Before ADR 0002 → Event-Driven Core After ADR 0002
bus
owners
reactor
runtime
services
subscribers
committed-facts
due-batch
named-cadence
owner-callbacks
run-behavior
typed-handlers
wake-owners
wakeup
region:main thread - all gameplay mutation
io
loop
readiness
gamecode
interp
heartbeat
queue
scans
cadence-scans
event-callbacks
event-process
every-pulse
scan-work